Internal R&D: a consumer social platform with tournament hosting for a gaming audience
A past internal R&D product: a social platform for a gaming audience, with tournament hosting built alongside the social features.
- Engagement
- Internal R&D
- Sector
- Consumer gaming and social media
- Status
- Delivered
The challenge
Most of our work is delivered inside a client's estate, against a client's roadmap. That record proves we can extend and support someone else's platform. It does not, on its own, prove we can take a consumer product from a blank page.
gameit365 was our own answer to that. No client, no external brief, no inherited codebase. The subject we chose was gaming: a social platform for players, with tournament hosting built alongside the social features.
The subject was chosen for the engineering it forces. A social product depends on how identity, content and interaction between users hold together. A tournament adds state that participants watch closely, because entries, fixtures and results are contested by the people using them.
What we built
- A social platform for a gaming audience, built in-house from a blank page rather than assembled on a client's existing system.
- Tournament hosting: creating a competition, taking entries, and progressing it through to a result.
The product is no longer in service and is retained as a reference build.
How we worked
Self-directed internal research and development. No client, no external stakeholders, no commercial deadline. Scope and priorities were set internally.
Outcomes
- Consumer product capability held in-house. We specified, designed and built a social product ourselves, rather than extending one a client already owned.
- Competitive tournament mechanics built and working: competition creation, entry handling and progression to a result.
- Direct experience of consumer social product design, which is a different problem from the enterprise and B2B systems that make up most of our client work.
- No usage, revenue or performance figures are published for this product. It was internal R&D and is archived.
Tell us what you are trying to build.
Send the brief, or the problem behind it. You will speak to the engineers who would do the work, not an account manager.